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Software product lines going beyond : 14th international conference, SPLC 2010, Jeju Island, South Korea, September 13-17, 2010 : proceedings by Software Product Lines Conference (14th 2010 Cheju Island, Korea)

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Published by Springer in Berlin, New York .
Written in English

Subjects:

  • Development,
  • Software engineering,
  • Logiciel,
  • Congrès,
  • Congresses,
  • Logiciels,
  • Développement,
  • Génie logiciel,
  • Computer software

Book details:

Edition Notes

StatementJan Bosch, Jaejoon Lee (eds.).
SeriesLecture notes in computer science -- 6287, LNCS sublibrary: SL 2-programming and software engineering, Lecture notes in computer science -- 6287., LNCS sublibrary
ContributionsBosch, Jan, Lee, Jaejoon
Classifications
LC ClassificationsQA76.76.D47 S6639 2010
The Physical Object
Paginationxix, 532 p. :
Number of Pages532
ID Numbers
Open LibraryOL25138082M
ISBN 103642155782
ISBN 109783642155789
LC Control Number2010933526
OCLC/WorldCa662409346

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This book is a wonderful compilation of academic and real world, practical views/implementations of software product lines. It's also a wonderful text to read just to ensure you have your current perspectives aligned with your overall goals (from base development & test all the way to C-level management of an organization).4/5. Analysis Strategies for Software Product Lines 3 we refer the reader to a recent survey [Benavides et al. ]. The remainder of this survey is structured as follows. In Section 2, we give a short introduction to software product lines using a running example and we present an overview on important software analysis that have been applied to soft-File Size: KB. The Software Product Line (SPL) is an emerging methodology for developing software products. Currently, there are two hot issues in the SPL: modelling and the analysis of the SPL. Variability modelling techniques have been developed to assist engineers in dealing with the complications of variability management. The principal goal of modelling variability techniques is to configure Author: Abdelrahman Osman Elfaki.   One way to accomplish this is to create software product lines. A variety of industries, including the software industry, have used product line engineering (PLE) successfully. Product lines are multiple products from a single company that address a particular need or market. These products could be sold under the same brand, with the idea that Released on: Aug

Building product lines from common assets can yield remarkable improvements in productivity, time to market, product quality, and customer satisfaction. This book provides a framework of specific practices, with detailed case studies, to guide the implementation of product lines in your organization. Related Course. Software Product Lines. Software product lines (SPLs), or software product line development, refers to software engineering methods, tools and techniques for creating a collection of similar software systems from a shared set of software assets using a common means of production.. The Carnegie Mellon Software Engineering Institute defines a software product line as "a set of software-intensive . With the increasing number of product lines and product-line researchers and practitioners, the time is right for a comprehensive examination of the issues surrounding the software product line approach. The Software Engineering Institute at Carnegie Mellon University is proud to sponsor the first conference on this important subject. This book. The Arcade Game Maker Pedagogical Product Line January 5, • White Paper. The Arcade Game Maker product line is an example product line created to support learning about and experimenting with software product lines in the classroom.

The projects originated from the need of the industry to improve software engineering performance by organizing product development in product lines. The results obtained within the projects have been implemented in several large industries (e.g., automotive, e-business, medical systems, and mobile phones). This book constitutes the refereed proceedings of the Third International Software Product Line Conference, SPLC , held in Boston, MA, USA in August/September The 18 revised full technical papers presented together with a keynote abstract and summaries of panels, tutorials, and workshops were carefully reviewed and selected for. Product Line Engineering for Systems and Software is a way to engineer a portfolio of related products in an efficient manner, taking full advantage of the products’ similarities while respecting and managing their differences.   I am new in the field of software product line please suggest me best tool for software product line and how i can use it if u have some tutorial or e-book or some material related to that tool.